PERSONALITY DIMENSIONS AT THE INTERRELATION OF GAME PLAYERS FROM VIRTUAL SPACE LEVEL
Abstract
Virtual games represent an activity in which those engaged relate and behave analogously with the real social space. The investigation of some players' personality dimensions with a view to their manifestation in cyberspace represents a desideratum of this study. It takes into account that the need of involvement in the virtual game is a type of energetic and actional activation, which might shape characteristics specific to personality. On the other hand, virtual players use social abilities in their activity.
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