• Olga Domnica Moldovan Faculty of Educational Science, Psychology and Social Sciences "Aurel Vlaicu" University of Arad


The virtual world created by the computer (games, internet) departs the children from the actual world. Through games the adolescents interact with simulated characters and different creatures and through the internet they assume different identities in interaction with strangers. These make that the limit between reality and virtually world no longer be clear in adolescents. Internet games reinforce the integration of virtual life. The authors present their research on two sample of 20 adolescents to investigate the youth personality differences between those who use the computer or play video games more than 20 hours per week and those who use it less than 20 hours per week. The results and the discussion on these findings are presented in the paper.


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